Efforts to contact representatives for a one-on-one conversation are roundly discouraged, save for exceptionally wealthy individuals—and then only because such persons might be cajoled into donating tens of thousands of dollars. Anyone not belonging to that category can expect to encounter a phalanx of screening mechanisms—receptionists, “executive” assistants, aides, and “contact me” forms on websites that require some 30-minutes’ worth of menu options and mandatory inputs aimed more at identifying new campaign contributors than ascertaining constituent viewpoints. The “comments” box is calculated to discourage the addition of explanatory remarks and, in any case, the message is reviewed by someone other than the intended recipient, and only rarely is it passed along.
Today’s political leaders are quite satisfied with this process. They are not keen on engaging in a logic-laden exchange of ideas with those they pretend to serve—that is to say, average voters. While their minions tweet, dig up dirt on opponents for ad campaigns and help political marketing firms set up irritating robo-calls, legislators themselves are busy consulting with their speechwriters and practicing brief position statements that will sound good on the stump and in televised pseudo-debates. Such debates are typically moderated by TV commentators or newscasters—most of whom are more concerned with their own celebrity than eliciting the views of office-seekers.
Recognition of this sad state of affairs led to a re-examination of this book’s purpose. In struggling to simplify concerns such as health care options, foreign policy, environmentalism and education, so that typical taxpayers could communicate knowledgeably with elected representatives and local authorities, it became increasingly apparent that the voting public is being “played.”
From Agenda Games, expected release: August 2012
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